![]() ![]() Despite having low CPU utilization, it seems to be a large bottleneck. Huge FPS drops just from being in a multiplayer instance, even when they are off screen. Further testing shows this is a consistent anomaly everywhere throughout the game. 80-100 fps difference from simply being in squad with 3 others. Out in the open world of Venus, in squad, offers 100-120 fps, whether other players are on the screen or not. However, as soon as I leave squad, it jumps to 200 fps looking at the same scene. As it turns out, it has to do with multiplayer. I decided to buckle down and start some testing to see if I can isolate when it happens. Reinstall Drivers for everything, and eventually I did a fresh Warframe and even entire WINDOWS install. Not overheating, no memory problems nothing. Thinking something was wrong, I quickly start benchmarking, Rise of the Tomb Raider, Metro, Super Position, only to find performance is where it should be. (For some reason I didn't think CPU, more on that in a second) Only to discover FPS dropped all the way down to 45 in the worst of cases sitting near the elevator. 300+ fps (1080p) in the Orbiter had my hopes high. Hop into the most GPU intensive thing I can think of Fortuna with the high poly counts of many players. First game I load up is Warframe of course! After I had my GTX 670 since mid 2012, I was extremely excited to finally upgrade my GPU. ![]()
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